D/AVE is a very compact 2D renderer for FPGA and for integration into ASIC. D/AVE 2D is available for Altera Cyclone II, Cyclone III, Stratix devices. A subset of OpenGL ES API and drivers are provided with D/AVE. For more information visit
http://www.tesbv. com/index.php?site=T ES_EN_1_graphics
OpenGL ES based demo using Guiliani ; a cross platform C++ HMI framework that can work with various graphics libraries like OpenGL, OpenGL-ES, SDL, Win GDI.... for more information.
http://www.tesbv. com/index.php?site=T ES_EN_4_guiliani
Demonstrates the use of OpenGL-ES on a handheld device, the UI is developed using TES GUIliani , a Cross platform C++ HMI Framework. For more information go to
http://www.tesbv. com/index.php?site=T ES_EN_1_graphics
eVRU has be designed and developed specifically to run on DSP for graphics rendering with OpenGL ES API support. By off-loading the main CPU from heavy graphics data crunching, eVRU enables greater system flexibility for multimedia and navigation applications. For more information on eVRU visit.
http://www.tesbv. com/index.php?site=T ES_EN_1_graphics
eMAP is a cross platform MAP rendering engine which provides features such as antialiasing, curved text, 3D POI, various line joins. For more information visit
http://www.tesbv. com/index.php?site=T ES_EN_1_graphics
MP3 player HMI using GUIliani, the HMI has be ported to various platforms like WinCE, Linux, TES D/AVE, eGML, eVRU
http://www.tesbv. com/index.php?site=T ES_EN_1_graphics
Demonstrates the use of OpenGL-ES 1.1 API on D/AVE 2D and eVRU Rendering engines. For more information visit
http://www.tesbv. com/index.php?site=T ES_EN_1_graphics